by Clarke
  • 23 posts
  • Page 2 of 2
The_Bishop wrote:
Okay nice...
Perhaps are you planning to add some more impassables? Mountains for example.
«God doesn't play dice with the World» ~ Albert Einstein
«War is God’s way of teaching us geography» ~ Mark Twain
Dima wrote:
The_Bishop
Okay nice...
Perhaps are you planning to add some more impassables? Mountains for example.


actually i wasnt planning any more impassables and thought the gameplay to be finished. i also dont see any good places to put impassables, the way it is now seems okay.

this is what i came up with, but its not much and would chanhe much imo.

Spoiler (click to show)
Dima wrote:
there are some alternative colorings.

Spoiler (click to show)


just the regions, havent changed the writings.
Hoodlum wrote:
1,2 and 3 are good. 4 and 5 are ok.
not sure what i like best. 1 is unique though. i might lean towards that one
these 3 words.
The_Bishop wrote:
I'd say that "the number one is the number one"
I mean the first version is the nicest in my opinion.
«God doesn't play dice with the World» ~ Albert Einstein
«War is God’s way of teaching us geography» ~ Mark Twain
Dima wrote:
Spoiler (click to show)


i thought about bishops proposal, i think a line of impassables around the middle would improve the map. Nkw we basicly have a river and the tree line dividing the map into 3 large areas.

i would add some colors later, atm i dunno how.
Dima wrote:
finally found nice colors for the trees. if you are ok with it (hoodlum, bishop, virtuosity), i will proceed and adjust the details.
i will also make the river a bit thicker, just few poxels, so that it fits the propprtion of the forest lines in terms of thickness.


Spoiler (click to show)


border crossings:
Spoiler (click to show)

ps:here is the new river with slightly more thickness, so that it fits to the proportions of forest lines:
Spoiler (click to show)