For 2 or 3 players: 45% + ([number of players] * 5%)
For 4+ players: 65% - ([number of players] * 2.5%)
So this ends up being:
2 players: 55%
3 players: 60%
4 players: 55%
5 players: 52.5%
6 players: 50%
7 players: 47.5%
8 players: 45%
9 players: 42.5%
The reason the percentage goes up for 3 players is because 2 players is special in how the territories are divided. A fake third neutral player is added, so less territories on the map are assigned to actual players, hence the change.
For 2 or 3 players: 45% + ([number of players] * 5%)
For 4+ players: 65% - ([number of players] * 2.5%)
So this ends up being:
2 players: 55%
3 players: 60%
4 players: 55%
5 players: 52.5%
6 players: 50%
7 players: 47.5%
8 players: 45%
9 players: 42.5%
The reason the percentage goes up for 3 players is because 2 players is special in how the territories are divided. A fake third neutral player is added, so less territories on the map are assigned to actual players, hence the change.
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card