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- Posted: 3 years ago
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Post #1
Hey Folks,
My thought in the following rule is to allow team work to make more sense and be more effective.
In that regard, I'd like to propose that if a player is attacking an ally AND the ally only has one troop on the territory, that should not be left to chance, but be an automatic win for the attacker.
It makes no sense for a player to lose multiple troops trying to mutually transfer a region to an ally.
Note this still means the other player loses their single troop and territories so I don't see it as an overpowered change.
I'd be glad to hear others' thoughts on the matter.
-Jethro
My thought in the following rule is to allow team work to make more sense and be more effective.
In that regard, I'd like to propose that if a player is attacking an ally AND the ally only has one troop on the territory, that should not be left to chance, but be an automatic win for the attacker.
It makes no sense for a player to lose multiple troops trying to mutually transfer a region to an ally.
Note this still means the other player loses their single troop and territories so I don't see it as an overpowered change.
I'd be glad to hear others' thoughts on the matter.
-Jethro