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- Posted: 3 years ago
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Post #16
elysium5
I have to say, I have not tried it yet but the feedback so far seems positive and if this is a way players can track dice rolls to see their average, this is incredible indeed and something that the staff and programmers very much welcome so conspiracy theories can be put to rest and actual numbers can be demonstrated. Thank you for your work!
But it doesn't really do this. It just counts (after the fact) wins and losses. It doesn't account for the fact that you attacked 20 v 2 and lost 10 killing 2. Yes you lost 8 more, but it doesn't get into "dice rolling". It also doesn't get into 3v3 attacks, 3v2, 2v1, etc.
Also, there isn't really any explanation as to what I am looking at?
Troops Gained = Doesn't make sense
Killed = Assuming total killed
Lost = Assuming total lost
KD = Appears 1.00 is 50/50
Killed Attacking = Assuming total killed while attacking
Lost Attacking = Assuming total killed while attacking
Attack KD = Appears 1.00 is 50/50, would assume if the 66% holds true, everyone should be above 1.00
Killed Defending = Assuming how many your defense killed while being attacked
Lost Defending = Assuming how many your defense lost while being attacked
Defense KD = Appears 1.00 is 50/50, would assume should be less than one for everyone