• 6 posts
  • Page 1 of 1
mpomp wrote:
I did some search but couldn't find answers. So here goes:

  • What do advanced cards mean?
  • I read in the forums about a team tournament. Are teams part of the game mechanism? Because I can't find anything when making a lobby.
  • I read in the FAQ that there is a Kings game mode. Is this a planned future feature?
  • Are there any plans to make the fixed card cap be host's choice instead of a permanent 8?

Thanks in advance. :)
Cireon wrote:
mpomp - Nov 29, 12:21 PM
1. What do advanced cards mean?
Usually when you kill somebody, you can only hand in a set if you have five or more cards after the kill. With advanced cards, you can hand in whenever you have a set, even if you only have three or four cards after the kill.

mpomp - Nov 29, 12:21 PM
2. I read in the forums about a team tournament. Are teams part of the game mechanism? Because I can't find anything when making a lobby.
This mode is currently in beta. Team games can only be made by a selected group of players.

mpomp - Nov 29, 12:21 PM
3. I read in the FAQ that there is a Kings game mode. Is this a planned future feature?
Yes

mpomp - Nov 29, 12:21 PM
4. Are there any plans to make the fixed card cap be host's choice instead of a permanent 8?
You can look into the capped card game mode. This is very similar to fixed cards in terms of gameplay, but instead of starting at the cap, the go up as in increased games until they reach the cap. The host can choose what this cap is. There are no plans in making the fixed turn in type be customizable as well.
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card
Matty wrote:
A remark on (3) kings: they are a feature we want to make in the future, but it has a VERY low priority. Personally I doubt if it will ever be there, but who knows.


Edit:
Advanced Cards - Probably this is the setting that needs a more descriptive explanation.
Lolz, it's still there :D:D

Anyone a good suggestion for 'a more descriptive explanation'???
"Strength doesn't lie in numbers, strength doesn't lie in wealth. Strength lies in nights of peaceful slumbers." ~Maria
Vexer wrote:
We will have kings because I want them. But only after some high priority things are done.
mpomp wrote:
Thanks for the answers! :)

This game is great already but it has huge potential to become the best of its kind! Cheers to the devs!