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- Posted: 10 years ago
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Post #61
I personally like everything about team games on D12, having played team games elsewhere for a lot of years.
The only thing I could think of that could improve it more was a substitution for a missing partner.
"What if your partner is a no-show?"
I've suggested a substitution rule for team games.
1 missed turn gives a remaining player the opportunity to call upon a game attendant to have a partner replaced.
Matty (programmer) confirms this as something that can be easily implemented for staff to be able to do in the future once team games are available.
You still miss out on some reinforcements and a manoeuvre from your absent partner, but you should choose your partner carefully anyway. It's teamwork, trusting in your partner. Most scenarios of a missing partner will be in long term games. That's plenty of time to contact a game attendant after your partner misses first turn.
This will at least avoid a 2nd missed turn and you wont be left fighting a team/s and a bunch of neutral territories, to a sure loss.
*Substitute players would be filling in, so no points win or loss. Since they could be substituting in a handicapped game. This would make it easier for a player to find a willing substitute.
The only thing I could think of that could improve it more was a substitution for a missing partner.
"What if your partner is a no-show?"
I've suggested a substitution rule for team games.
1 missed turn gives a remaining player the opportunity to call upon a game attendant to have a partner replaced.
Matty (programmer) confirms this as something that can be easily implemented for staff to be able to do in the future once team games are available.
You still miss out on some reinforcements and a manoeuvre from your absent partner, but you should choose your partner carefully anyway. It's teamwork, trusting in your partner. Most scenarios of a missing partner will be in long term games. That's plenty of time to contact a game attendant after your partner misses first turn.
This will at least avoid a 2nd missed turn and you wont be left fighting a team/s and a bunch of neutral territories, to a sure loss.
*Substitute players would be filling in, so no points win or loss. Since they could be substituting in a handicapped game. This would make it easier for a player to find a willing substitute.