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BenDover wrote:
Would it be possible for you to make the "Get Extra Time" option able to be turned OFF in the create a game menu. I think that would be an great feature to add to that menu. Many players and myself included find it to be more of a cheat option. Players use it to gain themselves an additional turn or 3 minutes while everyone else has to watch them set themselves up. I know you are very busy but it would be great if you could look into that.
Vexer wrote:
How could they possibly use it gain an additional turn?

We can block individual players from using the button. We need names.
BenDover wrote:
When the game options are 3 min turns and same time turns. Players will click on it at the end of the 1st round to gain an additional 3 min or what I see as an extra turn since turns are set to 3 min. The extra time is used to attack and set themselves up while the other players have to watch and wait. 
lifeinpixels wrote:
If you don't end your turn, then you'd get the extra time as well. It's not really fair to equate it to another turn, either, because the players don't get any extra troops. It's simply a longer turn.

If you're noticing players getting an advantage using this tactic, why don't you try it yourself?
Vexer wrote:
I'm thinking maybe the add time button should be disabled for same time games. What does everyone else think?
cbt711 wrote:
It would be more fair, but now that is part of those games. That is a strategy employed by all players.

Just like the glitches are now used as part of the game. If someone takes over a nearby territory, it is now strategic to take it over before they move their troops to steal their fortify. It's a glitch, but now part of the game.

Also, running out of time skipping the next turn has added to the game another dimension. You don't want to risk running out of time, because the glitch can skip your turn. BUT - if you run out of time, then you start at the same time as your opponent next turn, no need to wait for them to start before you can start. If you end turn AFTER they end turn, then they get a jump on you.

So there is a subset of rules, strategies, and gameplay that have developed from all these subtle details of turn timing for same time games. If you change it, it will completely change how the elite same time game players play. David, Spartakus, etc. It would be a completely different game.

I suggested earlier that same time games should not have a start turn, or end turn button at all. They should be 3 minute turns (or 2 minute) everyone starting and ending together no matter what. But now I realize there is an art to playing the timing as its own game. Not sure how taking away extra time, or evening the start times out for live games would be received by the regular same time players.