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- Posted: 11 years ago
- Modified: 11 years ago
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Post #31
Okay, I think we can use the evidence of kamikaze attacks as leverage for this cause! Only last night I was attacked by 35 on 35 to get a 12 bonus single turn in, it failed and gave the game to someone else, which it would have done even if it succeeded! I have PM the guy asking if he knows why it was a bad move and explaining why (education), but I doubt I'll get a reply or just get abuse back. So, let's put this to bed can we? These are going to happen, now and in the future and there's not a lot we can do about it unless we password the games and only play with good/known players and maybe be lucky to get 1 game per day!
I can't see that it will increase these attacks if in a non passworded game, as the player who is going to do it with the 4 card set addition is going to do it with the current 3 card set too. The only argument anyone has, to try to prove it will, is that there is a guaranteed set from 4 to continue the attack. However, most of these dumb moves are ill thought out and don't allow further attack due to the bonus received, nor do they allow fortification defence, so what difference does it make if you have 4 cards now and 4 cards then, they will still attack. The main difference is though, if you were against the same kamikaze head with 4 cards (2+2) and he intends to get you if you go to 5 cards for a double turn-in, he no longer has the chance as you can turn in and become a non viable target and clean up if he attacks some weaker player who has not played so well.
Also the experienced player looking for survival with 2 cards in his hand, has to think twice about attacking your 4 cards now and if this is introduced, as we all know there's no guarantee of a double turn in from 6 without a wild card and this is why the 4 card set is only really any good as a "life saver", it offers no new double turn-in combinations.
As The_Bishop pointed out, it does allow you to continue your attack if you get lumbered with it again after a Cap conquer, and as he rightly said:
I can't see that it will increase these attacks if in a non passworded game, as the player who is going to do it with the 4 card set addition is going to do it with the current 3 card set too. The only argument anyone has, to try to prove it will, is that there is a guaranteed set from 4 to continue the attack. However, most of these dumb moves are ill thought out and don't allow further attack due to the bonus received, nor do they allow fortification defence, so what difference does it make if you have 4 cards now and 4 cards then, they will still attack. The main difference is though, if you were against the same kamikaze head with 4 cards (2+2) and he intends to get you if you go to 5 cards for a double turn-in, he no longer has the chance as you can turn in and become a non viable target and clean up if he attacks some weaker player who has not played so well.
Also the experienced player looking for survival with 2 cards in his hand, has to think twice about attacking your 4 cards now and if this is introduced, as we all know there's no guarantee of a double turn in from 6 without a wild card and this is why the 4 card set is only really any good as a "life saver", it offers no new double turn-in combinations.
As The_Bishop pointed out, it does allow you to continue your attack if you get lumbered with it again after a Cap conquer, and as he rightly said:
The_Bishop
The problem is when you are forced, by the bad luck, to end your turn with 5 cards. It doesn't matter if you have killed someone or not during your turn, the problem doesn't change: you will be killed by the cards you gained.
It's the most unfair feature in this game, I am glad somebody is trying to solve this problem.
It's the most unfair feature in this game, I am glad somebody is trying to solve this problem.
Hyd yn oed er fy mod Cymraeg , dim ond yn siarad Saesneg, felly yr wyf yn gobeithio y bydd y cyfieithu yn gywir.