We share an overview of all the work we've done over the past few months, and have an exciting announcement about live games this summer
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Cireon wrote:
Hi everyone!

It's been a while since you last heard from us, so we have been long overdue to share the changes we have been making here on Dominating 12. Before we go into those changes though, we have something quite exciting to announce.

Limitless Live Game Fortnight
Between Wednesday 27 July 12:00 and Wednesday 10 August 12:00 (server time), the daily limit on the number of live games will be suspended for non-premium members. It's a great way for you to spend your summer holiday (if you're in the northern hemisphere, at least!), and it's a great way for us to learn more about the capabilities of our server.

As you might remember, the daily live game limit was introduced because running the Dominating 12 servers costs money, and live games cause the largest strain on our servers. This is why we have a premium subscription, which allows you to contribute to these costs, and in turn we give you access to all the live games your heart desires (+ some additional cool benefits).

Lately, the number of open live games has been limited during quiet hours, which is not good for anybody. Servers get bored too, you know! While we will not be removing the daily live game limit permanently, knowing the effects of removing them will help us make the best decisions in providing the fairest offer to both premium and non-premium members alike. Of course, we will also be weighing in your feedback, so don't hesitate to let us know your thoughts in the Suggestions / Feedback forum.

Hopefully you'll join us during the Limitless Live Game Fortnight with lots of games. Don't forget to invite friends, family, and even pets, because there is no better time to start getting addicted to Risk as this summer!

Feature updates
We haven't told you much about what's been going deep inside the mountains and valleys of code, but we continue to make improvements to Dominating 12 over time. The following list contains a quick overview some of the major changes since our previous news post, but it only represents a small bit of the work that has been done, with many bug fixes, infrastructure changes, and more being done behind the scenes.

  • We moved the new troops UI out of beta and enabled it for everybody.
  • We fixed some encoding issues with special characters in maps, messages, and the forums. This inadvertently caused some messages to be marked as unread. Oops!
  • If you are a premium member and your membership is about to expire, you will now receive a reminder to renew it.
  • The server time is now shown in the nav bar, and has been removed from the other places where it was more in the way.
  • The account dashboard was rebuilt to have more useful information, especially for those who play lots of games, or have friends who do so.
  • We added a lot of information about how the dice work at https://dominating12.com/its-never-the-dice
  • For non-premium members, we increased the number of people you can add to your friends and avoid list to 10 each.

We are also currently running an experiment where premium members can enable push notification on their devices (iOS currently not supported sadly) whenever it is their turn. This is very much an early access feature, and has plenty of rough edges. We're getting this in the hands of our premium members early to gather feedback, and build a feature that is useful to you.

Map updates
The following maps have been released out of beta since the last news post:

At this time, we do not have the staff capacity to mentor map creators, and so we aren't actively pursuing new maps for this reason.
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card
Cireon wrote:
The limit cap is now disabled for the next two weeks. Enjoy!
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card
elysium5 wrote:
Thank you so much for all the hard work!

Limitless Live Game Fortnight

Everybody knows the dice are loaded.

-Leonard Cohen

elysium5 is online.
Axobongo wrote:
This is great!!
Lets hope two weeks is long enough to prove the test,, its really a great start in approaching the need to boost Live game activity. i hope old timers that mostly prefer long terms & mafia will step back into this Live arena and help prove the capacity of the server.
  And i hope people will start thinking about what will attract the core community back to the Live game arena.

i think we should change the preset chat that says "Boo on cigarettes" to "Boo on 1v1 games"