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- Posted: 10 years ago
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Post #1
Colorblind Option
Thanks to a suggestion from Oxen and implementation by Matty, colorblind players now have a feature which enables easier discernment of troop colors. Simply hover your mouse over a territory and its color will be written above. This option can be enabled by going to "Account" on the top menubar, clicking "Account Info" on the left (where you edit your location or birthday), and then selecting yes next to "Color Blind Settings".
Troop amount selection options
Placing or moving very large numbers of troops used to create a lot of lag. The solution was to remove some of the selectable troop amounts from the drop-down menu using a complex formula. It only takes effect when working with armies greater than 200 troops, but significantly reduces lag when dealing with thousands of troops.
Resign Button
It is now possible for players to resign from games. Clicking the resign button will end your turn if it is currently your turn, though you do not need to use it during your turn. A white flag will appear next to your name and your next two turns will be skipped automatically. This is so players still have a chance to get your cards. After your two turns are skipped, your troops will turn neutral and you will die. Players may surrender after round 4 in 2-3 player games, and after round 3 in 4-9 player games. This is to prevent players from resigning because they don't like their starting positions.
Resigning will cost 40 tokens per use. Players who resign will lose the same amount of points, but still gain the normal amount of tokens (20 minus 3 for each missed turn, including the two missed turns from resigning). If there is only 1 player left when you resign, then the game will end automatically.
Abusers of the button will have it disabled. The primary purpose of the button is so players don't have to wait for your turns to be missed if a live games goes too long and you can't finish it. There are a few other appropriate uses that will be spelled out in the rules the next time we update them.
Decaying Neutrals
At the beginning of each round, neutral troops will be cut in half until there are only 3 left per territory. The purpose of this feature is to minimize the impact of players who resign or quit, leaving large stacks of neutrals which can block or trap players. It is effective immediately in all active games.
Please thank Vexer for his implementation of the updated selectable troops, decaying neutrals, and the resign button.
Thanks to a suggestion from Oxen and implementation by Matty, colorblind players now have a feature which enables easier discernment of troop colors. Simply hover your mouse over a territory and its color will be written above. This option can be enabled by going to "Account" on the top menubar, clicking "Account Info" on the left (where you edit your location or birthday), and then selecting yes next to "Color Blind Settings".
Troop amount selection options
Placing or moving very large numbers of troops used to create a lot of lag. The solution was to remove some of the selectable troop amounts from the drop-down menu using a complex formula. It only takes effect when working with armies greater than 200 troops, but significantly reduces lag when dealing with thousands of troops.
Resign Button
It is now possible for players to resign from games. Clicking the resign button will end your turn if it is currently your turn, though you do not need to use it during your turn. A white flag will appear next to your name and your next two turns will be skipped automatically. This is so players still have a chance to get your cards. After your two turns are skipped, your troops will turn neutral and you will die. Players may surrender after round 4 in 2-3 player games, and after round 3 in 4-9 player games. This is to prevent players from resigning because they don't like their starting positions.
Resigning will cost 40 tokens per use. Players who resign will lose the same amount of points, but still gain the normal amount of tokens (20 minus 3 for each missed turn, including the two missed turns from resigning). If there is only 1 player left when you resign, then the game will end automatically.
Abusers of the button will have it disabled. The primary purpose of the button is so players don't have to wait for your turns to be missed if a live games goes too long and you can't finish it. There are a few other appropriate uses that will be spelled out in the rules the next time we update them.
Decaying Neutrals
At the beginning of each round, neutral troops will be cut in half until there are only 3 left per territory. The purpose of this feature is to minimize the impact of players who resign or quit, leaving large stacks of neutrals which can block or trap players. It is effective immediately in all active games.
Please thank Vexer for his implementation of the updated selectable troops, decaying neutrals, and the resign button.