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- Posted: 11 years ago
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Post #1
Most of you will have seen what happened during the ongoing capitals tournament. A player was killed almost instantly on the World Extended map. The reason for this was the high initial reinforcement count (because of the high amount of territories in the map) and the relatively low amount of forces you start with on your capital in one of these big maps.
My idea is simple: why not increase the amount of armies you start with on your capital based on the initial reinforcements. Currently, you always start with 13 troops on your capital (???). However, what we could do is add 2 more for every extra initial reinforcements you get. So a bigger map which gives you 4 reinforcements initially, will have 15 troops on the capital, 5 will lead to 17, etc.
Another option would be to make the troop count depending on the amount of territories (though I would advise keeping the minimum at 13 troops), but then games with a lot of players will take ages, because they start with a lot of troops on their territory, but nobody gets much additional reinforcements.
Thoughts?
My idea is simple: why not increase the amount of armies you start with on your capital based on the initial reinforcements. Currently, you always start with 13 troops on your capital (???). However, what we could do is add 2 more for every extra initial reinforcements you get. So a bigger map which gives you 4 reinforcements initially, will have 15 troops on the capital, 5 will lead to 17, etc.
Another option would be to make the troop count depending on the amount of territories (though I would advise keeping the minimum at 13 troops), but then games with a lot of players will take ages, because they start with a lot of troops on their territory, but nobody gets much additional reinforcements.
Thoughts?
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card
- Speaker for the Dead, O.S. Card