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- Posted: 11 years ago
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Post #1
It gets quite pointless and annoying, to really struggle hard and don't get anything by the end because a player was foolish enough to take over all the troops of another play but leave one troop so that the third person can simply destroy that one troop and take over all his cards. I hope you understand what i'm trying to say.
Something similar happened to me. I won the game because in a 4 players deathmatch, one of the player took all the troops but left only 2 troops for me to take over, i took over those two troops, take over all of his cards, then you can pretty much just win the game. Actually, i was losing the game pretty bad and just by One move, i won the game but it couldn't be helped because the other player was "Basic" (Oh BTW, can you please change "basic" to "conscript" because basic doesn't exist in army ranks and it just sounds silly XD).
What i'm trying to say is that, there's no point of having higher ranks if no one can reach it, sure there are one or two players who are Major General but what about other ranks. I love the part where you lose points, but to gain points is just ridiculous. I know players who can take down any ranked player they play against yet they are private and lance corporal, why?
Well i think, that since this game rely mainly on the probability due to heavily dice based, ranks fail to show the skill level that a player have. There's no correlation between "Skill level" and "Rank".
What i think is, if someone defeats a player, even though he doesn't win the game, may get "some" points so that this cycle of remaining private breaks and you see numbers up there at General level. Then there gets more competition since higher ranked players would give more points to low level players when they'll lose the game and then the numbers would move up and down instead of remaining below Corporal rank.
To put it simple: How about players gaining "some" points by defeating a player, even if they lose the game.
Something similar happened to me. I won the game because in a 4 players deathmatch, one of the player took all the troops but left only 2 troops for me to take over, i took over those two troops, take over all of his cards, then you can pretty much just win the game. Actually, i was losing the game pretty bad and just by One move, i won the game but it couldn't be helped because the other player was "Basic" (Oh BTW, can you please change "basic" to "conscript" because basic doesn't exist in army ranks and it just sounds silly XD).
What i'm trying to say is that, there's no point of having higher ranks if no one can reach it, sure there are one or two players who are Major General but what about other ranks. I love the part where you lose points, but to gain points is just ridiculous. I know players who can take down any ranked player they play against yet they are private and lance corporal, why?
Well i think, that since this game rely mainly on the probability due to heavily dice based, ranks fail to show the skill level that a player have. There's no correlation between "Skill level" and "Rank".
What i think is, if someone defeats a player, even though he doesn't win the game, may get "some" points so that this cycle of remaining private breaks and you see numbers up there at General level. Then there gets more competition since higher ranked players would give more points to low level players when they'll lose the game and then the numbers would move up and down instead of remaining below Corporal rank.
To put it simple: How about players gaining "some" points by defeating a player, even if they lose the game.