In all fairness, the requirements you just proposed are still high. Why bother with a skill point system if you are *still* going to let the token requirement be the limiting factor? Makes no sense at all.
You argue that token requirement encourages people to get premium. Yet, you are forgetting that it already takes time and thus games played to gain skill points. Getting premium is still advantageous with only the skill point requirement in place.
The system I proposed was already a large compromise, and even with a little higher requirement, like Vexers version, at the top ranks would be bearable. It had a nice and *logic* connection between both requirements. But a full exponential system, does not solve the problem at hand as I argued in previous posts, it makes the skill requirement useless.
The tournaments are a good idea, yet there are no details whatsoever yet. For example:
- How many tokens do they hand out?
- Is it only the winner who gets tokens?
- How many games do you need to win?
- ...
Besides, unless you are going to organize these tournaments daily, the token flux will still be small and limited to few people. No way that can fix a broken system.
I don't know who is in favor of the current system. But I suspect it are people who either:
- Have been on this site for ages/have played so many games already that they have an abundance of tokens.
- Are new and were able to get the first few ranks easily because of the low requirement and have not *yet* hit a wall.
Players that are talented and have been successful in a short amount of time (or games) are left out. And the question is, do you want to scare those away?
And I'm not talking about myself, there are many talented players out there. I'm just being vocal about this concrete wall. I know users that can easily compete with all the top players and have high skill points, yet can not progress.
Progress, that's the key word. It keeps users happy, keeps them coming to this site instead of others. Shouldn't that be goal? Making the community grow?
PS: I did not post earlier because Vexers last post had constant 3rd person references to me, which is quite awkward..
In all fairness, the requirements you just proposed are still high. Why bother with a skill point system if you are *still* going to let the token requirement be the limiting factor? Makes no sense at all.
You argue that token requirement encourages people to get premium. Yet, you are forgetting that it already takes time and thus games played to gain skill points. Getting premium is still advantageous with only the skill point requirement in place.
The system I proposed was already a large compromise, and even with a little higher requirement, like Vexers version, at the top ranks would be bearable. It had a nice and *logic* connection between both requirements. But a full exponential system, does not solve the problem at hand as I argued in previous posts, it makes the skill requirement useless.
The tournaments are a good idea, yet there are no details whatsoever yet. For example:
- How many tokens do they hand out?
- Is it only the winner who gets tokens?
- How many games do you need to win?
- ...
Besides, unless you are going to organize these tournaments daily, the token flux will still be small and limited to few people. No way that can fix a broken system.
I don't know who is in favor of the current system. But I suspect it are people who either:
- Have been on this site for ages/have played so many games already that they have an abundance of tokens.
- Are new and were able to get the first few ranks easily because of the low requirement and have not *yet* hit a wall.
Players that are talented and have been successful in a short amount of time (or games) are left out. And the question is, do you want to scare those away?
And I'm not talking about myself, there are many talented players out there. I'm just being vocal about this concrete wall. I know users that can easily compete with all the top players and have high skill points, yet can not progress.
Progress, that's the key word. It keeps users happy, keeps them coming to this site instead of others. Shouldn't that be goal? Making the community grow?
PS: I did not post earlier because Vexers last post had constant 3rd person references to me, which is quite awkward..