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B4rny wrote:
Would it be a good idea, to make the avoid-list optional?

More specific: it happens that I create a game, player A joins, but gets kicked because out of his avoid-list player B joins.

If, during creating a game, I could select: first in stays (or something like: addopt avoid-lists): he won't be kicked anymore.

It's not that I don't want to play with that other player, but If i had to chose, in this case I'd pick the first joined player over the second one.