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- Posted: 4 years ago
- Modified: 4 years ago
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Post #1
I'm imagining this site could be adapted into a system for handling regular teams and leagues for playing Risk online.
I imagine some sort of Risk version of the leagues found in soccer, chess, and other sports. Participant teams could come from and represent organizations, companies, sports clubs, other clubs and associations etc. Dominant12 would be the international, online platform where the teams would meet and play out leagues at different levels.
Some overall expected benefits:
- More people would come to know the site.
- It would be possible to maintain specific teams, with which to enter games, rather than having the teams be determined arbitrarily by the system.
- Risk would be introduced to the corporate world as a tool for human resource management (team building, etc.), which would open doors for generating more public interest in the game as well as for different channels of funding or financing.
- The status of Risk as a lightweight, social intellectual competitive sport would be promoted.
Here are a few rough ideas along these lines:
1. Enable users to create a Team account. The Team account should have an Owner/administrator, who should be able to create 1 or more teams, and add individual users to each one of his teams. I imagine that companies/organizations might be interested in this option, e.g. anything from Microsoft to The Local Coffee House might like to create a Team account.
2. Create a League System enabling teams to play against each other according to a structured system. The League System should be hierarchical and pyramidal in form, having multiple divisions (division I, II, III etc.), and along multiple lines - geographical types (world, national, regional, municipal), industry (food and beverages industry, chemistry, academics, high schools etc.), gender (Ladies, Men, Mixed), number of players in the team (2 players, 3 players, etc.), age group or any other aspect.
3. Enable Teams to enter the League System according to their own specific characteristics, to compete against other teams of similar characteristics. For instance, Microsoft could enter the Men's Seattle League, the Ladies US League, the Software League, etc.
4. Enable Team administrators to send out invitations to specific organizations to challenge them to set up their own teams. For instance, the Microsoft Team account holder could challenge other local Seattle companies or software companies to enter their own teams in the Risk League System.
5. Start a marketing campaign, promoting the idea that every company or organization should have its own team at Dominating12, to fight the teams of other local companies, competitors etc. Risk is fun, it's a sport everyone can participate in and it can help build the team spirit of a company.
6. Each Group of the League System (e.g. the Division 3 of the US Coffee Houses League) would have a certain number of teams (or at least a maximum number). For each Group, a certain Game System should be assigned, involving various games using different maps and a varying number of teams in each game. For instance, in the Group there may played, say, 4 Japan Map games with 3 teams each, 3 World Map games with 6 teams each, and so on. It is not necessary that each team participates in each game, but it is important that each team participates in the same number of games and in the same types of games, and that all teams are exposed roughly equally to all other teams.
7. Teams would win points based on their results in each game.
8. The best 1 or 2 teams of each Group would get to move up 1 step in the Division system, for instance from Division 4 to Division 3. And the last 1 or 2 teams would move down 1 step.
I imagine some sort of Risk version of the leagues found in soccer, chess, and other sports. Participant teams could come from and represent organizations, companies, sports clubs, other clubs and associations etc. Dominant12 would be the international, online platform where the teams would meet and play out leagues at different levels.
Some overall expected benefits:
- More people would come to know the site.
- It would be possible to maintain specific teams, with which to enter games, rather than having the teams be determined arbitrarily by the system.
- Risk would be introduced to the corporate world as a tool for human resource management (team building, etc.), which would open doors for generating more public interest in the game as well as for different channels of funding or financing.
- The status of Risk as a lightweight, social intellectual competitive sport would be promoted.
Here are a few rough ideas along these lines:
1. Enable users to create a Team account. The Team account should have an Owner/administrator, who should be able to create 1 or more teams, and add individual users to each one of his teams. I imagine that companies/organizations might be interested in this option, e.g. anything from Microsoft to The Local Coffee House might like to create a Team account.
2. Create a League System enabling teams to play against each other according to a structured system. The League System should be hierarchical and pyramidal in form, having multiple divisions (division I, II, III etc.), and along multiple lines - geographical types (world, national, regional, municipal), industry (food and beverages industry, chemistry, academics, high schools etc.), gender (Ladies, Men, Mixed), number of players in the team (2 players, 3 players, etc.), age group or any other aspect.
3. Enable Teams to enter the League System according to their own specific characteristics, to compete against other teams of similar characteristics. For instance, Microsoft could enter the Men's Seattle League, the Ladies US League, the Software League, etc.
4. Enable Team administrators to send out invitations to specific organizations to challenge them to set up their own teams. For instance, the Microsoft Team account holder could challenge other local Seattle companies or software companies to enter their own teams in the Risk League System.
5. Start a marketing campaign, promoting the idea that every company or organization should have its own team at Dominating12, to fight the teams of other local companies, competitors etc. Risk is fun, it's a sport everyone can participate in and it can help build the team spirit of a company.
6. Each Group of the League System (e.g. the Division 3 of the US Coffee Houses League) would have a certain number of teams (or at least a maximum number). For each Group, a certain Game System should be assigned, involving various games using different maps and a varying number of teams in each game. For instance, in the Group there may played, say, 4 Japan Map games with 3 teams each, 3 World Map games with 6 teams each, and so on. It is not necessary that each team participates in each game, but it is important that each team participates in the same number of games and in the same types of games, and that all teams are exposed roughly equally to all other teams.
7. Teams would win points based on their results in each game.
8. The best 1 or 2 teams of each Group would get to move up 1 step in the Division system, for instance from Division 4 to Division 3. And the last 1 or 2 teams would move down 1 step.