Sorry, I haven't looked at this thread for a while.
No, I am in no way annoyed.
It's just my pragmatism, when I see a statement:
So saying that noone will trade except for those stuck with two pairs – is a stretch I think.
I wholeheartedly disagree, nobody will willingly exchange cards when they don't have to, unless helping a friend, which is very much frowned upon and against the "Play to win" rules.
I gave reasons for why, in the value of card colours, nobody knows what they will get next and will be reluctant to chance messing up their next possible set.
The only time it will be used is when two players have 4 cards and no set.
I agree that both of those statements can't be guaranteed without testing, however, I don't ever see this suggestion being tested, due to it's lack of discussion and support.
Card colour examples:
Player A - Red Red
Player B - Blue Green
Player C - Blue Blue
Each player will be completely unwilling to chance losing their next card for a set and each has exactly the same chance of making a 3 card set.
Player A - Red Red Blue
Player B - Blue Green Green
Player C - Blue Blue Red
Each player will be completely unwilling to chance losing their next card for a set and each has exactly the same chance of making a 3 card set from 4 cards.
Each can make 3 the same or 3 different colours.
Player A -
Red Red Blue BluePlayer B - Blue Green
Green Red
Player C - Blue Blue
Red Blue
2 players have a set from 4 cards and 1 player has 2 pairs, there is no reason or advantage to trading the spare card (underlined), it has no bearing on the next 2 cards from the pack and nobody would want to chance fate, so they would want to keep them.
There is one rare instance that I can think of where in the mid game where exchange values are reasonably high and
Player B can kill
Player A for 5 cards and win, then
Player C would want to help
Player A get a set, however, nobody would know that
Player A was going to be stuck with 5 cards apart from the fact that
Player A proposed a Card Swap.
Therefore, only a guessing
Player C would assume that
Player A will go to 5 Cards and
Player B will exchange, as they wouldn't know about
Player B at the moment that the card swap was proposed and if it turned out that
Player B also went to 5 Cards,
Player C just blew their chance to win the game by helping
Player A to get a set.
Sorry, I haven't looked at this thread for a while.
No, I am in no way annoyed.
It's just my pragmatism, when I see a statement:
[quote]So saying that noone will trade except for those stuck with two pairs – is a stretch I think.[/quote]
I wholeheartedly disagree, nobody will willingly exchange cards when they don't have to, unless helping a friend, which is very much frowned upon and against the "Play to win" rules.
I gave reasons for why, in the value of card colours, nobody knows what they will get next and will be reluctant to chance messing up their next possible set.
The only time it will be used is when two players have 4 cards and no set.
I agree that both of those statements can't be guaranteed without testing, however, I don't ever see this suggestion being tested, due to it's lack of discussion and support.
Card colour examples:
Player A - Red Red
Player B - Blue Green
Player C - Blue Blue
Each player will be completely unwilling to chance losing their next card for a set and each has exactly the same chance of making a 3 card set.
Player A - Red Red Blue
Player B - Blue Green Green
Player C - Blue Blue Red
Each player will be completely unwilling to chance losing their next card for a set and each has exactly the same chance of making a 3 card set from 4 cards.
Each can make 3 the same or 3 different colours.
Player A - [b]Red Red Blue Blue[/b]
Player B - Blue Green [u]Green[/u] Red
Player C - Blue Blue [u]Red[/u] Blue
2 players have a set from 4 cards and 1 player has 2 pairs, there is no reason or advantage to trading the spare card (underlined), it has no bearing on the next 2 cards from the pack and nobody would want to chance fate, so they would want to keep them.
There is one rare instance that I can think of where in the mid game where exchange values are reasonably high and [b]Player B[/b] can kill [b]Player A[/b] for 5 cards and win, then [b]Player C[/b] would want to help [b]Player A[/b] get a set, however, nobody would know that [b]Player A[/b] was going to be stuck with 5 cards apart from the fact that [b]Player A[/b] proposed a Card Swap.
Therefore, only a guessing [b]Player C[/b] would assume that [b]Player A[/b] will go to 5 Cards and [b]Player B[/b] will exchange, as they wouldn't know about [b]Player B[/b] at the moment that the card swap was proposed and if it turned out that [b]Player B[/b] also went to 5 Cards, [b]Player C[/b] just blew their chance to win the game by helping [b]Player A[/b] to get a set.