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- Posted: 4 years ago
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Post #1
One thing that really makes some games lopsided from the very beginning is the random placement of territories. If a player gets lucky and starts with a lot of territories clustered together, or if they get unlucky and are scattered far and wide, it can make or break their chances of winning from the very beginning. When I used to play variations of Risk in person on a physical gameboard, my friends and I rolled dice to establish turn order and then we took turns placing our initial troops, claiming any territory we want that hadn't already been taken. This makes the game a lot more fair and even-handed from the beginning. I have a Risk app on my phone that also gives you the option of letting players select their own territories.
Can we make this an option that users can choose when they create a game?
Can we make this an option that users can choose when they create a game?