To not get into sticky situations
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AlexCheckMate wrote:
Let's assume that whenever you have someone on avoid, this is for good reason. Then when you are in a game and wish to invite people and just simply invite everyone who's online... you might accidentally invite this person too; I think it would be good if this would also be disallowed, just as inviting yourself to your own game - get a red cross. & "Don't be silly." If you would for some reason then still wish to invite said person => unavoid him/her first.

I can imagine that the person who you have on avoid and yet still invite, would also not appreciate this invite (see it as a taunt?) - it's better to just 'ignore' each others existance on this website?

-Alex
“Gravitation cannot be held responsible for people falling in love. How on earth can you explain in terms of chemistry and physics so important a biological phenomenon as first love? Put your hand on a stove for a minute and it seems like an hour. Sit with that special girl for an hour and it seems like a minute. That's relativity.”

― Albert Einstein
Virtuosity98 wrote:
Makes sense :) hopefully it's a quick thing to code - if not, this is probably a really low priority for our programmers (even though it's a good idea) :)
"virt is right..."
- Hoodlum
Matty wrote:
You shouldn't be able to invite avoided users anymore B|
"Strength doesn't lie in numbers, strength doesn't lie in wealth. Strenght lies in nights of peaceful slumbers." ~Maria
Matty is online.
AlexCheckMate wrote:
Matty
You shouldn't be able to invite avoided users anymore B|

Tested. Confirmed.
Thanks! :roll:
“Gravitation cannot be held responsible for people falling in love. How on earth can you explain in terms of chemistry and physics so important a biological phenomenon as first love? Put your hand on a stove for a minute and it seems like an hour. Sit with that special girl for an hour and it seems like a minute. That's relativity.”

― Albert Einstein