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- Posted: 8 years ago
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Post #1
Limiting the number of live games players can play per day has had very adverse effects on the D12 live games community.
The daily live games limit has drastically reduced the number of players who are able to play live games. This has, effectively, greatly reduced the size of the live gaming community.
We all understand that games stress the server. The more games, the more stress. Servers have to be paid for, and server stress manifests itself in lag.
Here is a possible suggestion/compromise, that would allow the live games limit to be removed once again while still imposing a limit on live games so that the servers aren't unduly stressed:
Make a cap on the total number of live games which the site can hold at any one time (based on server capability). For instance, say there is a limit of 10 live games: if there were currently 10 live games being played, the next live game which became full of players could only start once one of those 10 games are finished. Here 10 is just a placeholder to make the example easier to understand: developers could choose a number which they believe would work best, based on the server capability.
The above is simply one possibility - others might be able to come up with a better solution to the server stress issue that doesn't harm the live games community. Since many of the developers play long term games exclusively, we hope the live game community can feedback their thoughts on how this limit has affected their gaming experience. I created this forum thread at Fendi's suggestion based on feedback from several site members (mostly premium members).
I think what most players who play live games agree on is that the live game limit is severely hurting the live gaming community. Many of the people who think so are premium members, who themselves can play as many live games as they want, but can't find enough people to fill their games. While it's new people who are turned away by not being able to play, it's premium and other regular members of the community who suffer the lack of players.
I for one hope the developers reconsider this policy which in my view is hurting the site's live gaming community. What are your thoughts?
The daily live games limit has drastically reduced the number of players who are able to play live games. This has, effectively, greatly reduced the size of the live gaming community.
We all understand that games stress the server. The more games, the more stress. Servers have to be paid for, and server stress manifests itself in lag.
Here is a possible suggestion/compromise, that would allow the live games limit to be removed once again while still imposing a limit on live games so that the servers aren't unduly stressed:
Make a cap on the total number of live games which the site can hold at any one time (based on server capability). For instance, say there is a limit of 10 live games: if there were currently 10 live games being played, the next live game which became full of players could only start once one of those 10 games are finished. Here 10 is just a placeholder to make the example easier to understand: developers could choose a number which they believe would work best, based on the server capability.
The above is simply one possibility - others might be able to come up with a better solution to the server stress issue that doesn't harm the live games community. Since many of the developers play long term games exclusively, we hope the live game community can feedback their thoughts on how this limit has affected their gaming experience. I created this forum thread at Fendi's suggestion based on feedback from several site members (mostly premium members).
I think what most players who play live games agree on is that the live game limit is severely hurting the live gaming community. Many of the people who think so are premium members, who themselves can play as many live games as they want, but can't find enough people to fill their games. While it's new people who are turned away by not being able to play, it's premium and other regular members of the community who suffer the lack of players.
I for one hope the developers reconsider this policy which in my view is hurting the site's live gaming community. What are your thoughts?