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- Posted: 9 years ago
- Modified: 9 years ago
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Post #1
Balanced dice is a game option that is designed to retain unpredictability in small battles but gain consistency in large battles. Instead of simply choosing a random number between 1 and 6 for each die, an algorithm first randomly determines the outcome of the attack and then finds dice rolls to match. The random algorithm doubles the chances of each side losing 1 army in a 3 dice vs 2 dice battle (from 33% to 66%). The algorithm was carefully coded to retain the attackers advantage (54% in 3 vs 2 battles).
This dice option will be particularly useful in capitals games because of the large battles. It is less useful in 2 player games where most of the battles are small; there will be less of a noticeable effect.
You do lose an aspect of the game because of the increased consistency, however. While reducing really bad dice it also means no really lucky dice. It will NOT EVER be a good idea to attack someones capital with less troops than they have.
Balanced dice have been thoroughly tested millions of times in a simulation but I would like to hear what happens in reality in case any modification needs to be made. If you get really bad dice in a large battle I want to hear about it so that I can get a sense about how often it occurs.
This dice option will be particularly useful in capitals games because of the large battles. It is less useful in 2 player games where most of the battles are small; there will be less of a noticeable effect.
You do lose an aspect of the game because of the increased consistency, however. While reducing really bad dice it also means no really lucky dice. It will NOT EVER be a good idea to attack someones capital with less troops than they have.
Balanced dice have been thoroughly tested millions of times in a simulation but I would like to hear what happens in reality in case any modification needs to be made. If you get really bad dice in a large battle I want to hear about it so that I can get a sense about how often it occurs.