Who were eagainst the idea again? If it's only me and muzuanne you might as well implement it (provided you don't do things like automatic ranking, that I'm a bit stronger against)
For the reason why I don't like that: strategy.
You see, knowing your opponent is an important part of strategy. Why force this knowledge upon players. Because that would take away a part of the game.
You see, a game is not only about probabilities and where to place your armies.
It is, for example, also about manipulation in the chat. It is, for example, also about knowing your opponents.
It's something you have to figure out, how good is my opponent, will he make that mistake, or will he not?
But if it seems I'm one of the very few who thinks like this, let's just display the number of points.
Who were eagainst the idea again? If it's only me and muzuanne you might as well implement it (provided you don't do things like automatic ranking, that I'm a bit stronger against)
For the reason why I don't like that: strategy.
You see, knowing your opponent is an important part of strategy. Why force this knowledge upon players. Because that would take away a part of the game.
You see, a game is not only about probabilities and where to place your armies.
It is, for example, also about manipulation in the chat. It is, for example, also about knowing your opponents.
It's something you have to figure out, how good is my opponent, will he make that mistake, or will he not?
But if it seems I'm one of the very few who thinks like this, let's just display the number of points.
"Strength doesn't lie in numbers, strength doesn't lie in wealth. Strength lies in nights of peaceful slumbers." ~Maria