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- Posted: 10 years ago
- Modified: 10 years ago
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Post #1
Now that team games are getting more refined here, I find there are a lot of instances where you have to take troop numbers from your team mate/s and this is not realistic in war with allies, is there a way of programming team games so that you can just swap territory positions with them rather than kill them?
There could be a (swap position) button next to the (attack) button to use one or the other whenever you are linked adjacent to your team mate, it is kind of the same thing as attacking when it's your team mate, except you wouldn't have to kill any troops and would have to forfeit a card if only making that move!
Obviously you would also have to attack someone else from somewhere else to get a card if you need one and would not be allowed to attack from a swapped position on that turn or perhaps yes you could, would that be unfair or complicated?
The ability to kill your team mate for their cards would still be available too, although this is also against realism... perhaps we could force all teams to lose the ability to kill team mates troops at all? This would be like playing as one player, but with 2/3 colours and 2/3 minds. Maybe too much suggestion for 1 post?
Anyway, the swap thing would essentially be like having a 4th part of a turn instead of just reinforce, attack & fortify, it can be reinforce, swap, attack & fortify and can be part of the attack sequence, just the same as we can make multiple attacks right now.
I think, if it's possible it will put a whole new skill level and realism into the team game.
There could be a (swap position) button next to the (attack) button to use one or the other whenever you are linked adjacent to your team mate, it is kind of the same thing as attacking when it's your team mate, except you wouldn't have to kill any troops and would have to forfeit a card if only making that move!
Obviously you would also have to attack someone else from somewhere else to get a card if you need one and would not be allowed to attack from a swapped position on that turn or perhaps yes you could, would that be unfair or complicated?
The ability to kill your team mate for their cards would still be available too, although this is also against realism... perhaps we could force all teams to lose the ability to kill team mates troops at all? This would be like playing as one player, but with 2/3 colours and 2/3 minds. Maybe too much suggestion for 1 post?
Anyway, the swap thing would essentially be like having a 4th part of a turn instead of just reinforce, attack & fortify, it can be reinforce, swap, attack & fortify and can be part of the attack sequence, just the same as we can make multiple attacks right now.
I think, if it's possible it will put a whole new skill level and realism into the team game.