Option for the "World Map"
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Thorpe wrote:
I love what you did with the "suns"..hehehe
Love the compass lines.
Nice background sharpness and color change.
I like the territory lines.
Everything looks great...but...

The title does not work, it looks out of place...maybe the red needs to change...hits me in the face.
95.5% of the time you kill a players cap before your 2nd turn in... you fail or die next
Thorpe wrote:
I really like the background!!!! The more I look at it, it just gets better, great how you improved it!

Vexer you are great at this! Please do all my maps will you?!
95.5% of the time you kill a players cap before your 2nd turn in... you fail or die next
Matty wrote:
Some nice improvements yes.
The border seperating W and E Algos looks very thick though.

Especially now you removed all thick borders in Arlas.

Not sure about the title, looks really good, but attracts alot of attention as well.
"Strength doesn't lie in numbers, strength doesn't lie in wealth. Strength lies in nights of peaceful slumbers." ~Maria
Vexer wrote:
ok modified the title a bit but tried to keep the same style. It's hard to make it look good and not attract attention especially since it's in the middle. The old version also attracted a lot of attention cause it looked bad.

Fixed that border and a bunch of errant pixels here and there.

http://dominating12.com/forums/Map_Creation_Forum_Images/Tor%20final5.jpg
Matty wrote:
Vexer ftw!
"Strength doesn't lie in numbers, strength doesn't lie in wealth. Strength lies in nights of peaceful slumbers." ~Maria
Paddlin wrote:
Is it possible to make the connection from Uria to Veylor more transparent? If you aren't paying close enough attention, Lundador looks like it can attack Uria. Perhaps shave some land off of the lower left side of Lunador?
Vexer wrote:
That would take more work than you would think (cause thorpe merged layers that shouldn't have been merged). It would be easier to move Uria up and away from Veylor and add a connection line. Since Lunador wouldn't have a connection line I think it would make it more obvious which territories can attack. Would this work for you?
The_Bishop wrote:
Nice looking paper background map with good standard gameplay.
I played it lot of times with fun. No idea where Thorpe copied it from! :D LOL Joking

The title may be improved though. It looks too much hand drawn and the "T" seems like a "C".
For reference (click to show)
«God doesn't play dice with the World» ~ Albert Einstein
aeronautic wrote:
I have discussed this map with Psymon, I believe Thorpe was going for the hand drawn map style. I don't mind the title looking hand drawn, it gives the impression that the map is freehand.

What always bothered me though was the similarity in colours for the Arlas & Schataria regions, especially where they border.
Hyd yn oed er fy mod Cymraeg , dim ond yn siarad Saesneg, felly yr wyf yn gobeithio y bydd y cyfieithu yn gywir.
The_Bishop wrote:
Yeah that's true. Probably if you only change Travaria colour with Wrathilles colour would be already better.
«God doesn't play dice with the World» ~ Albert Einstein
aeronautic wrote:
I don't think we have the source file for this though, so it would be a few days work to re-colour those two territories.
With the source file... 20 minutes
Hyd yn oed er fy mod Cymraeg , dim ond yn siarad Saesneg, felly yr wyf yn gobeithio y bydd y cyfieithu yn gywir.
aeronautic wrote:
Thanks Vexer, had the source file, made the colour changes and here is the new one.
Tor colour changes Schataria region border territories (click to show)
Tor current map (click to show)
Hyd yn oed er fy mod Cymraeg , dim ond yn siarad Saesneg, felly yr wyf yn gobeithio y bydd y cyfieithu yn gywir.