New Map idea. Your feedback is needed!
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k_w_cheng wrote:
Dear All playere,

Here is a map idea that I would like your comments.

Here is the link to the design document in pdf format:

https://acrobat.com/#d=TvO-e8dmq8fyZNkgszSeLw

* You may want to download the document, if it is too small to read.

Here is a draft map. Note: Only contain one kingdom. Thanks to NoXoN for helping me creating this map.

http://imageshack.us/photo/my-images/23/kwchengsmap.jpg/

Note: some of the rules are non-standard risk rules and therefore no guarantee these rules are codeable. However, the rule can be modified if there is any technical issues. For instance, at the center of the map, there is a church which revives 50% of dead troops from the previous turn for the player who controls it.

Please let me know if you cannot access to the link.
nanoTek wrote:
I would give you feedback but none of the links will load for me. maybe if you posted the image in the forum.
-NoXoN- wrote:
HERE: we will move some mountains so you can attack pink region from green region.

 http://imageshack.us/photo/my-images/23/kwchengsmap.jpg/


 We are still working on this map and we have strat making CHINA map. we will show CHINA map when we have dome some more work on it.
Pntbttr wrote:
It looks like you have really small regions inside of big regions but the small ones are like one or two territories and then you got this weird revival thig I think it is cool but complecated
k_w_cheng wrote:
Hi All,

Here is the design document in PDF format:

https://acrobat.com/#d=TvO-e8dmq8fyZNkgszSeLw

You will have to look at the design document in order to fully grasp the essence of the map.
k_w_cheng wrote:
Pntbttr - yes, it is a new rule in my map. It can be modified to make it a bonus instead.
Pntbttr wrote:
No I like it the way it is it is just a little confuseing and may take a few games to get used to
k_w_cheng wrote:
Great that you like it! This map works great only if rules are codeable. I leave it to the developers....
k_w_cheng wrote:
nanoTek: I have updated the links. Check again if you can view the files.
Pntbttr wrote:
OK, um. I don't know what the four kingdoms are I haven't heard of them before. What are they?
Pntbttr wrote:
the map is of the land of might, courage, wisdom and magic, I got that much. Is it like a myth or something or did you just make it up. Also, are you going to make one big round type of map. I feel really confused about this, but I am sure it will be a really cool map.
k_w_cheng wrote:
The names of kingdoms are made up by me, however, it will have impact on special named territories. For example, right now, all schools are called Military schools, however, they can be called:

    School of Might
    School of Courage
    School of Wisdom
    School of Magic

We can also name the types of troops according to attributes of lands. Since the map is in designing phase, so these have not been finalized. Feel free to give suggestions not only on the design of the map, but things like names and even new rules which make the map more interesting to play. I am more than happy to include them.

By the way, if any programmer out there is willing to help out coding these rules, please give me a hand. I do believe if we can create this map and all rules, it will be a very interesting map to play. This map involves a lot more strategic thinking than traditional maps.
k_w_cheng wrote:
Since this map is big, it takes sometime to complete the whole map. -NoXoN- is helping me out on creating the map. The map will eventually have 4 kingdoms instead of 1 in the draft map.

Unfortunately I am not a good Photoshop user, I will have to rely on him....be patient!