Long Term Games
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Dracarys wrote:
I'm not sure if anyone else has ever run into similar issues but there have been times when I am playing long term games (LTG) and I forget what my initial strategy was at the beginning of the game. I was thinking that it may be a good idea to add a "notes" tab for LTG that can only be viewed by the user. This way we can remind ourselves of ideas, strategies or thoughts we have, but end up forgetting when it's our next turn a few days later. 

Please advise.
Matty wrote:
I sometimes put something small in the title of a game, so that im reminded all the times at it.

But usually I only play around 5-10 games and I know what im doing in them.
"Strength doesn't lie in numbers, strength doesn't lie in wealth. Strength lies in nights of peaceful slumbers." ~Maria
MuzuaneAskari wrote:
I don't play many games at the same time; but sometimes when it's some other player's turn I have an idea or want to do something that then, when I've already played my turn I remember. That's why I think it's a good idea.
Gato que avanza, Perro que ladra
Vexer wrote:
Matty, could we make a notes tab to go next to the log?
Matty wrote:
That would be not to hard to do I guess :)
"Strength doesn't lie in numbers, strength doesn't lie in wealth. Strength lies in nights of peaceful slumbers." ~Maria
Vexer wrote:
or you could make a check box next to your send chat button where if it's checked it will send the chat but make it a note that only you can see. This would also be useful for when we get team games because you could have another check box that would make it so only your teammate could see the chat.
Cireon wrote:
While the team option is a good idea probably, I think the notes should be separate, otherwise they would be hard to find in games where there is a lot of chat going on. Think of a fixed card game that can take months to finish, you don't want to look through all the chat to find your notes back.
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card
Matty wrote:
I agree with Cireon.

We can just have the notes being shared by all team members later on,
so no personal notes, but team notes (you can make personal headers in there if you want to :))
But we'll see about that later.
"Strength doesn't lie in numbers, strength doesn't lie in wealth. Strength lies in nights of peaceful slumbers." ~Maria
Matty wrote:
I implemented this now. If things dont work, try pressing Ctrl-F5 a couple of times.
If you have any problems with it afterwards, please tell me :)
"Strength doesn't lie in numbers, strength doesn't lie in wealth. Strength lies in nights of peaceful slumbers." ~Maria
Dracarys wrote:
Great feedback - As much as I fck around on here, thank you folks for all of the hard work and effort that goes into this. I am grateful.
Thorpe wrote:
So with as this work to implement this, you thank them with a fck? ...mmm...not smart...was there another word? 
95.5% of the time you kill a players cap before your 2nd turn in... you fail or die next