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- Posted: 12 years ago
- Modified: 12 years ago
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Post #16
Well, I got informations. It is similar to capitals but not the same. When you defeat a players you take his territories and cards but not his troops that will be simply removed. You can occupy your new territories moving from the territories you already own... There are also special cards and things like attack by sea and hidden troops...
Btw I think Killrick was just speaking about the reinforcement at the end of the turn, for capitals and deathmatch both.
Cireon also noticed important problems.
The best way to implement that, for me, it would be the "reversed turn". In this way:
1st - the free move (fortification);
2nd - attack phase and eventually you get the card;
3rd - reinforcement (you can also use the card that you have just got).
It would be funny for me. Surely much more aggressive! You can conquer lot of territories in your turn and then you don't need to protect them, but only take the reinforcements and put them in a good place to take lot of terries again or to kill someone. The fortification at the start it would also solve the problem of the blocked capitals, you can move the troops and then make the attack. Game absolutly dynamic, not static. I can't exactly know atm how the strategy is but I think it's funny! Maybe killrick found what Vexer was looking for... REVERSED TURN!!
Wanna try it
Btw I think Killrick was just speaking about the reinforcement at the end of the turn, for capitals and deathmatch both.
Cireon also noticed important problems.
The best way to implement that, for me, it would be the "reversed turn". In this way:
1st - the free move (fortification);
2nd - attack phase and eventually you get the card;
3rd - reinforcement (you can also use the card that you have just got).
It would be funny for me. Surely much more aggressive! You can conquer lot of territories in your turn and then you don't need to protect them, but only take the reinforcements and put them in a good place to take lot of terries again or to kill someone. The fortification at the start it would also solve the problem of the blocked capitals, you can move the troops and then make the attack. Game absolutly dynamic, not static. I can't exactly know atm how the strategy is but I think it's funny! Maybe killrick found what Vexer was looking for... REVERSED TURN!!
Wanna try it
«God doesn't play dice with the World» ~ Albert Einstein