I don't really know.
Somewhere thursday something got wrong, but I didn't know what exactly and was too tired to figure out. Then Cireon changed some configuration and it seemed to fix things, but I don't exactly know what he changed. He didn't change any code, so it's really weird why things broke all of a sudden.
Technically there seem to have happened two things:
- Cards were not always given (that's a bit unfair, but games can go on).
- Too much troops moved. So if you conquered a territory, sometimes all troops moved, leaving 0 troops behind (which is why you didn't see any troops, and you couldn't attack them). This is not easy to fix, so these games had to be ended. Otherwise they'd just crash in the end...
Maybe
@Cireon can tell us more?
I just played some test games, but stuff seems to be working just fine again now.
I don't really know.
Somewhere thursday something got wrong, but I didn't know what exactly and was too tired to figure out. Then Cireon changed some configuration and it seemed to fix things, but I don't exactly know what he changed. He didn't change any code, so it's really weird why things broke all of a sudden.
Technically there seem to have happened two things:
- Cards were not always given (that's a bit unfair, but games can go on).
- Too much troops moved. So if you conquered a territory, sometimes all troops moved, leaving 0 troops behind (which is why you didn't see any troops, and you couldn't attack them). This is not easy to fix, so these games had to be ended. Otherwise they'd just crash in the end...
Maybe @@Cireon can tell us more?
I just played some test games, but stuff seems to be working just fine again now.
"Strength doesn't lie in numbers, strength doesn't lie in wealth. Strength lies in nights of peaceful slumbers." ~Maria