Saturday - 3 Oct 09
I am back from the trip to Laos, and it is my 1 month vacation. I worked all day on the play page again today, my fingers are sore.
I am trying to make sure everything is perfect, that everything happens when it should and that there are no mistakes or "i will do that later"'s.
Any day now it should be finished, perhaps tomorrow or the next day, depending on how things go.
Some things I am adding into the play page:
- Map fades in when loading a page, to hide the delayed troop loads and make the page loading look smoother.
- No 3 box turns at the bottom of the page. Turns will all be handled by boxes that will appear in the map window.
- At the top of the page will be a bar that tells you which phase you are in at all times. So you won't forget.
- The countdown in the top left will blend in more.
- After everything you do there will only be 1 big load from the server rather than several small ones. The server is fast, the loads are slow, therefor the less loads we do, the faster everything will be.
- Between each phase a bar will appear telling you it's time for the next phase. The bar that appears will fade out after 1 second when it's done, rather than just disappearing like before. The bar will be the color that you are playing as. This will also help people who constantly forget what color they are from game to game... (me)
- The normal Easy Play bars were not really meant to fit into the design (colors and such). Now though they do fit into the design, with shadows and colors.
- Missing 2 turns in a row will get you kicked from a game
- Missed turns and regular turns will be recorded
- I am re-cleaning up all of the code so it should run slightly faster. When you create something like this which has so much code, it starts out clean, but then later you add something, then something else, and then something else, then you have to reorganize things, and again. Over time there becomes a lot of left over functions that aren't even being used or things that aren't necessary or loading the same thing 2x without realizing it. So I am cleaning that out.
- I changed the way turns are being taken to prepare for freestyle games. I might create a script to edit the db from the old method to the new, however it would be a lot easier to just delete all previous games. Depending on how many current games there are I might delete the previous games, keeping only the records and tallys.
- There are now ranks listed on the player list, and there is an icon for a dead player and the player whose turn it is.
- I put into place the same type of boxes used on the profile page, the style.
- I will add a loading circle to display when some sort of ajax is loading.
- messaging has been fixed to allow more characters
- The dates on the messages and logs have been fixed.
- The white arrow next to the player whose turn it is has been fixed
- The page will work in firefox, chrome, and internet explorer.
- You can make the map large or small, Large is original size and small is 75% smaller
When I finish everything I will double check it through different browsers and if it works I will upload it. Could be 1-3 more days. Everything should look much more smooth.
[b]Saturday[/b] - 3 Oct 09
I am back from the trip to Laos, and it is my 1 month vacation. I worked all day on the play page again today, my fingers are sore.
I am trying to make sure everything is perfect, that everything happens when it should and that there are no mistakes or "i will do that later"'s.
Any day now it should be finished, perhaps tomorrow or the next day, depending on how things go.
Some things I am adding into the play page:
- Map fades in when loading a page, to hide the delayed troop loads and make the page loading look smoother.
- No 3 box turns at the bottom of the page. Turns will all be handled by boxes that will appear in the map window.
- At the top of the page will be a bar that tells you which phase you are in at all times. So you won't forget.
- The countdown in the top left will blend in more.
- After everything you do there will only be 1 big load from the server rather than several small ones. The server is fast, the loads are slow, therefor the less loads we do, the faster everything will be.
- Between each phase a bar will appear telling you it's time for the next phase. The bar that appears will fade out after 1 second when it's done, rather than just disappearing like before. The bar will be the color that you are playing as. This will also help people who constantly forget what color they are from game to game... (me)
- The normal Easy Play bars were not really meant to fit into the design (colors and such). Now though they do fit into the design, with shadows and colors.
- Missing 2 turns in a row will get you kicked from a game
- Missed turns and regular turns will be recorded
- I am re-cleaning up all of the code so it should run slightly faster. When you create something like this which has so much code, it starts out clean, but then later you add something, then something else, and then something else, then you have to reorganize things, and again. Over time there becomes a lot of left over functions that aren't even being used or things that aren't necessary or loading the same thing 2x without realizing it. So I am cleaning that out.
- I changed the way turns are being taken to prepare for freestyle games. I might create a script to edit the db from the old method to the new, however it would be a lot easier to just delete all previous games. Depending on how many current games there are I might delete the previous games, keeping only the records and tallys.
- There are now ranks listed on the player list, and there is an icon for a dead player and the player whose turn it is.
- I put into place the same type of boxes used on the profile page, the style.
- I will add a loading circle to display when some sort of ajax is loading.
- messaging has been fixed to allow more characters
- The dates on the messages and logs have been fixed.
- The white arrow next to the player whose turn it is has been fixed
- The page will work in firefox, chrome, and internet explorer.
- You can make the map large or small, Large is original size and small is 75% smaller
When I finish everything I will double check it through different browsers and if it works I will upload it. Could be 1-3 more days. Everything should look much more smooth.