I don't like to write anything in 'topic description'. Deal with it.
  • 18 posts
  • Page 2 of 2
aaronfever wrote:
Is not a great idea. There have been occasions near the end of 5 minute game where people have been cut off mid-turn because they have a lot to do. 1 minute turns would, for that reason, be a nightmare.
Proud creator of the map Battle of the Elements
rez-i-dent wrote:
This idea would have to come with the increased time idea that vexer is already working on as the troop count gets higher... otherwise it will be impossible to kill in time later on.

Nice idea for the speed-risk though, but it probably needs like a separate setup as speed-risk in the premium booth, so that you have capitals, deathmatch, speed-risk etc...