And in these types of games: Capitals with Adjacent Fortification, it is not like you can recover if you have bad dice when killing a player. If you stop in the middle because you don't have enough troops to keep going, you cannot fortify back to capital because adjacent. And with Fog, it makes it even harder to know and you need to make educated guesses. If you guess even slightly off, you're in trouble, because it is adjacent and you cannot fortify back.
And in these types of games: Capitals with Adjacent Fortification, it is not like you can recover if you have bad dice when killing a player. If you stop in the middle because you don't have enough troops to keep going, you cannot fortify back to capital because adjacent. And with Fog, it makes it even harder to know and you need to make educated guesses. If you guess even slightly off, you're in trouble, because it is adjacent and you cannot fortify back.