• Gametype: Deathmatch
  • Players: 5
  • Game 873564
  • Teams: Free for all
  • Turn order: Consecutive
Cards (underlined if owned):
Next card bonus: 4 (cap: 12)
Secret alliances and teams are not allowed. Temporary alliances must be made in the game chat. See the site rules.
catsjvk 0x 0 troops 0 territories 0 reinforcements reinforcements

Game info

This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
No. players:
This card turn-in value will follow the same values as Increasing until the cap is reached, from which the turn in value will stay constant on that value.Capped (12)
Turn length:
24 hours
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Turn order:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
No teams, everyone for themselves.Free for all
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
For each dice roll a number between 1 and 6 is randomly chosen.Original
Rating limit:
No limit

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  • 29 Nov, 05:19:52 am
    catsjvk joined the game.
  • 29 Nov, 05:19:52 am
    Game created.