• Gametype: Deathmatch
  • Players: 6
  • Game 872876
  • Teams: Free for all
  • Turn order: Consecutive
Cards (underlined if owned):
Next card bonus: 4
Secret alliances and teams are not allowed. Temporary alliances must be made in the game chat. See the site rules.
ME1000 0x 0 troops 0 territories 0 reinforcements reinforcements
Pozay 0x 0 troops 0 territories 0 reinforcements reinforcements

Game info

This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
No. players:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Turn length:
24 hours
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Turn order:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
No teams, everyone for themselves.Free for all
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
For each dice roll a number between 1 and 6 is randomly chosen.Original
Rating limit:
No limit

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  • 28 Nov, 02:46 am
    VALKO: hello, may I join?
Server time: 05:37:33 pm
Login to send chat messages.
  • 27 Nov, 07:36:15 pm
    thjold left the game.
  • 27 Nov, 07:32:23 pm
    Pozay joined the game.
  • 27 Nov, 07:32:17 pm
    ME1000 joined the game.
  • 27 Nov, 07:24:35 pm
    thjold joined the game.
  • 27 Nov, 07:24:35 pm
    Game created.