• Gametype: Deathmatch
  • Players: 6
  • Game 245574
  • Teams: Free for all
  • Turn order: Consecutive
Cards (underlined if owned):
Next card bonus: 4
Secret alliances and teams are not allowed. Temporary alliances must be made in the game chat. See the site rules.
Matty 0x 0 troops 0 territories 0 reinforcements reinforcements
MuzuaneAskari 0x 173 troops 52 territories 48 reinforcements reinforcements
suldam 0x 0 troops 0 territories 0 reinforcements reinforcements
nikeboix69 0x 0 troops 0 territories 0 reinforcements reinforcements
oliver 0x 0 troops 0 territories 0 reinforcements reinforcements
lifeinpixels 0x 0 troops 0 territories 0 reinforcements reinforcements
  • 19 Jan, 03:21 am
    Vexer: Don't remember joining this game? That's because it's part of the January 2014 Dominator mini tournament.
  • 19 Jan, 03:29 am
    Vexer: This was a tough one for colors. The players with the most points got their primary colors.
  • 19 Jan, 03:29 am
    Vexer: This game has players 1,3,5,7,9,11
  • 19 Jan, 03:34 am
    Matty: Yay, I've been waiting on this one. Have fun everyone!
  • 20 Jan, 07:15 pm
    suldam: may i have hamgyong please?
  • 20 Jan, 07:15 pm
    suldam: it will compliment my hokkaido
  • 20 Jan, 10:50 pm
    Matty: But I want hamgyoung already....
  • 21 Jan, 07:59 pm
    suldam: wow, i have spartans bent on not letting you lay claim to hamgyong..
  • 22 Jan, 02:44 am
    Matty: Yes, I don't exactly have a dream start :)
  • 22 Jan, 07:07 am
    suldam: ouch
  • 22 Jan, 07:22 am
    suldam: red is getting immensely strong
  • 22 Jan, 07:23 am
    suldam: he has even miss a card-turn to be able to strike once the card bonus increases
  • 22 Jan, 07:24 am
    suldam: can we help reduce his troop count?
  • 22 Jan, 07:25 am
    suldam: you all will likely get 5 cards by round end, putting red in a prime position to run in and run the board..
  • 22 Jan, 07:26 am
    suldam: *to turn in and run the board
  • 22 Jan, 07:41 am
    suldam: i strongly suggest we reduce his troop count by 15 men
  • 22 Jan, 11:03 am
    lifeinpixels: I would have liked to see you put your men where your mouth is.
  • 22 Jan, 11:04 am
    lifeinpixels: You're the next strongest Suldam; since I saw no action from you it almost seems that you want us to lift you into the lead ;)
  • 22 Jan, 06:27 pm
    suldam: as you can see, my enlightened opponent, i only noticed it after i moved (do check the time stamps)
  • 22 Jan, 06:27 pm
    suldam: i would have done that
  • 22 Jan, 06:27 pm
    suldam: and i promise i will when my turn comes along
  • 22 Jan, 06:27 pm
    suldam: until then it's all a matter of trust :)
  • 23 Jan, 07:08 am
    MuzuaneAskari: It's better to have 52 troops than 28; I can see that, but playing with increasing cards my number of troops shouldn't be anything to worry about
  • 23 Jan, 07:09 am
    MuzuaneAskari: I guess (and it's just my opinion) that the important thing is to know who is going to get the first cards from some other player
  • 23 Jan, 07:10 am
    MuzuaneAskari: I have my own bet about that, and for the record, I am not thinking about me
  • 23 Jan, 07:18 am
    suldam: i see
  • 23 Jan, 07:18 am
    suldam: i also see everyone jostling for position
  • 25 Jan, 12:36 am
    Matty: Not me
  • 25 Jan, 12:10 pm
    lifeinpixels: No! 1-10 on my last roll screwed up this game! Looks like you're back in Matty!
  • 25 Jan, 12:11 pm
    lifeinpixels: And of all the games for this to happen... :(
  • 25 Jan, 03:05 pm
    Matty: Wait, you have horror rolls in both DXII games o_O
  • 25 Jan, 03:06 pm
    Matty: Also, now I think of it, why are the DXII games not advanced increasing?
  • 25 Jan, 03:08 pm
    Matty: LOL, terrible dice as well xD
  • 25 Jan, 09:29 pm
    Matty: Congratulations!
  • 25 Jan, 11:41 pm
    Vexer: That was a mistake on my part Matty. But then again, it's so easy to kill on this map that I probably only should have done advanced increasing on the M. states games.
Server time: 02:27:14 am
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  • 12 Jan, 06:53:41 pm
    Game created.